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- John K. Bennett
- Associate Dean of Engineering for Education
- College of Engineering and Applied Science
- University of Colorado at Boulder
- U.S.A.
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- Low U.S. student science
and math performance
- Lagging enrollment at
U.S. engineering colleges
- Low numbers of under-represented students (Women, African-American,
Hispanic, American Indian)
- Low engineering retention rates (~50% national average)
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- K-16 hands-on, design-based, engineering education to…
- Increase retention of
college engineering students
- Increase STEM skill
development in youngsters
- Increase number and diversity of students in the pipeline
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- Engineering excellence increases a nation's capacity to perform.
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- Use engineering as a vehicle to integrate science and math through
inquiry-based curricula and hands-on activities that are relevant to the
lives of youth
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- Integrated Teaching and Learning Laboratory —
- Team study rooms, design studios, extensive data acquisition capability,
CAD software, cameras, scanners, etc.
- Electronics Center
- Manufacturing Center
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- Engineering cements math and science concepts
- Demonstrate societal relevance of math & science
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- About 50 student mentors per year
- Engineering juniors (elementary)
- Engineering seniors (middle school)
- BS/MS students (high school)
- Year-long commitment:
- Mentors receive training
- Students provide classroom support and hands-on engineering during
- after-school programs
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- Six-week summer internship for high school girls
- University women student mentors
- Open-ended design project
- Goals:
- Overcome social & stereotype hurdles to envision themselves as
engineering students
- Develop technical skills and confidence
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- Summer professional development workshops
- In-classroom graduate Fellows
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- Intensive 4-day campus residential program
- Introduces engineering to students with strong academic records who are
interested in math and science
- High school juniors and seniors have an opportunity to experience
college life as an engineering student and exploring career
opportunities.
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- Searchable, online K-12 Engineering classroom-tested curricula
repository
- Resource for other engineering colleges and for K-12 teachers nationwide
- Link lesson/activity to national standards
- Four levels: Primary (K-2); Intermediate (Gr. 3-5); Middle School; High
School
- Links to other teacher resources
- “design/build/test” curricula
- Currently being developed
- www.TeachEngineering.com
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- First-Year Engineering Projects course —
- College-wide initiative
- Required in 3 degree programs;
honored by all in college
- ~400 students annually
- Small class size (max = 30)
- Team based
- Outstanding,
student-focused teachers
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- Broad appeal to diverse populations Engineering is about creating things
for the benefit of society
- Ideal hands-on learning
Engineering design provides
real-world context to anchor
theory and abstract concepts
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- Open-ended exploration
- Multidisciplinary
- Real-world relevance
- Forces effective teamwork skills
- Joys and challenges of engineering
- Fun and creative
- Inspiring to
students of all ages
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- Introduction to engineering
- Experience iterative design
and build process
- Produce a multidisciplinary
product
- Experimental testing
and analysis
- Communication skills
(oral and written)
- Project management
- Learn through doing
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- Two years of math, chemistry, and physics
- Difficult to get the "feel" of engineering early-on
- → Possible cause of
attrition
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- Prospective engineers were "tinkers"
- This activity led to an intuitive understanding of electrical and
mechanical systems that is increasingly rare today
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- Things have gotten really complicated...
- VCR's
- Even toasters have microprocessors
- "No user serviceable parts inside"
- "Breaking seal voids all warranties"
- This situation motivated two course goals ...
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- Do some engineering
- Develop intuition about how things work
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- Design, construct, and program a simple robot assembled from:
- "LEGO" building blocks
- surplus motors and sensors
- printed circuit computer board
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- working with available technology
- design team interaction
- design tradeoffs in electro-mechanical systems
- iterative design
- the value of prototyping
- scheduling constraints
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- Provide rudiments of a wide variety of technical material (“breadth
first”)
- Show students how and where they can learn more
- Provide the means to solutions, rather than the solutions themselves,
when students encounter technical obstacles.
- Students are thus motivated to learn additional material needed to
solve particular technical problems.
- Contest / design exposition at end of semester
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- Constructionism
- Learning and the acquisition of knowledge are active processes engaged
in by the learner.
- Knowledge is thus "constructed" by the learner.
- The learning process is enhanced when the learner is building something
real in the world, in addition to building knowledge inside his or her
own mind.
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- Theory of Self-Directed Learning
- Education is a life-long process; as people grow older, they learn more
from experience than from books.
- Students tend to learn more from the necessity of accomplishing a
particular task, rather than from an abstract desire to know more.
- Task-centered, instead of subject centered, approach to learning
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- 들은 것은 망각하게
되고,
- 본 것은 기억하게
되며,
- 직접 행한 것은
깨닫게 된다.
- I hear and I forget,
- I see and I remember,
- I do and I understand.
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- 3 hours lecture per week
- 4 hours scheduled lab per week
- 8 hours optional lab per week
- 24-7 lab access for students
- => Can't be creative on
demand
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- What is Engineering?
- RoboBoard Structure
- Circuits
- IC Programming
- Digital Logic
- Sensors
- Structures
- Mechanics & Machines
- Robot Control
- State Machine Design
- Lego Design
- Robotics
- Robust Control
- Engineering Ethics
- Electro-mechanics
- Lab Skills
- Basic Semiconductors
- Intellectual Property
- Game Strategies
- Dealing with Failure
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- Class Attendance
- Weekly individual Written Reports
- Actual construction work, programming, or other tangible results that
student has achieved
- Ideas that student has contributed to the design of their robot
(whether they have been implemented or not)
- Plans for the next week of work
- Weekly team Video Reports
- Focus on issues that the team has worked on together
- Current state of the robot
- Robot strategy
- How the team arrived at consensus (or not!) on open issues
- Peer evaluations by students and Lab Assistants
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- Robot Functional Specifications
- “How to Build Your Robot” (Construction manual)
- Completed Robot
- Program Listing
- Peer Evaluations
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- RoboBoard Assembly Complete - (Sept. 24)
- Mobile Robot - (Oct. 1)
- Meaningful Encounter With a Wall - (Oct. 8)
- Follow a Line - (Oct. 15)
- Track a Light Source – (Oct. 22)
- Avoid Another Robot – (Oct. 29)
- “Beat the Brick” - (Nov. 5)
- Score More Than One Point – (Nov. 12)
- Programming Complete – (Nov. 19)
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- “In lab we soldered our circuit board together. I didn’t burn myself and I don’t think
anyone else did.”
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- “Today we completed the basic assembly of the RoboBoard. We also experimented with gear trains
and the basic structure of our robot.”
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- “We have a problem with the robot leaning too far forward on the front
wheels – it’s not a big deal now, but it’s going to have to be ironed
out if we ever want to turn.”
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- “It moved! Yes, we finally got
our robot to move.”
- “Today was the best day yet in lab!
The robot is able to follow a line well and can adjust to
switching sides of the board..”
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- “We did some trial and error work with our robot. Mostly it was error, but that’s life.”
- “WE FOLLOWED A LINE!!! I think
it was the first day in lab that we didn’t break anything.”
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- “The belt grips the blocks too well;
it presses up against the back gate and threatens to warp the
entire structure – I like to think that I’m too good of a mechanical
engineer.”
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- “In lab today, we modified our followline program once again, and now
it works! Except… when the camera
turned on, it didn’t work.
AGAIN.”
- Oh my gosh! It’s November! Maybe
we should name our robot Yikes…”
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- “We finished assembling the device that we’re going to use to gather
the blocks. The problem is now finding a good gear ratio so that the two
sides move together and in the same direction.”
- “Ivy has programmed our robot to make these incredibly accurate 90
degree turns with shaft encoders”
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- “Our block-sucker sometimes requires too much force, and occasionally
throws off a gear from the motor.”
- “Naturally the robot didn’t work on the first, second, third, or tenth
try, as it turns out our reflective sensors are too far back, so we
crash into the wall before we notice the line in front of the wall.”
- “The biggest problem was that the robot could not make turns. But, if I just put my hand under the
back of the robot to support it, it turned well. So, the robot is just to heavy. Next week, I will try to come up with
a way to redistribute the weight.”
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- “Goals for this week – GET AROUND THE BOARD AND PICK UP BLOCKS!”
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- “The past 24 hours have been the most productive for our group so far.”
- “So Wednesday night is the big night.
I’m staying here until it’s done.
DONE! And then we’ll win, and then my GPA will go up, and then
I’ll graduate magna cum laude!
Woohoo!”
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- “I think our biggest problem is that we made changes in our robot, but
didn’t test them.”
- “I feel like I’m in an experiment to test the limits of human
endurance. I’ve spent more time
in lab this week than I have the entire semester. The days are all a blur, but we
accomplish many things. We
continued to program and program some more to perfect our robot.”
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- “I returned to lab at 6 am. For
the next 10 hours I worked until the moment when it all came together
and our robot beat a brick in a moment of triumph!!!! I was so happy. I told my parents that not every robot
got claps when it qualified but gosh darn it you could hear the roar of
the crowd when mine finally crossed over to the black side of the board
with a foam block in its shovel.”
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- teamwork
- programming techniques
- limitations of electromechanical structures
- how to build reliable structures and gear trains
- control systems
- multitasking and robust programming
- the value of doing it right the first time
- how sensors work
- how to write a functional specification
- the best designs are often the simplest
- electronic components and circuit boards
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- “I learned to start simple and stay simple. I learned all about the adrenaline
rush that results from sleeping a total of 18.5 hours over the course of
a week. I learned: if at first
you don’t succeed, don’t sleep until you do.”
- “I have learned why so many of my engineering friends put themselves
through hell to become engineers - it’s because of the awesome sense of
achievement you feel when you build something with your own two hands
and intellect and make it work really well.”
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- Students took the course in 1994-1998
- N = 2,581 students
- Course demographics
- 40% Takers (1,035); 60% Non-Takers (1,546)
- Only included students who took course as first-year students (no
transfer students)
- Gender
- 80% males (2,057); 20% females (524)
- Ethnicity
- 80% Caucasians (2,063), 7% Asian (190),
6% Latino (160), 1% African-American (35)
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- All students = + 19%* retention gain
- Women = +27%* retention gain
- Men = +15% * retention gain
- Caucasian = +19% * retention gain
- Latino = +54% * retention gain
- * Significant retention increase at p < .05
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- Department Total Takers Non-Takers Required?
- OPEN OPT. 787 408 (52%) 379 (48%)
- CEAE 343 44 (13%) 299 (87%)
- MCEN 166 85 (51%) 81 (49%) Fall 1998+
- ASEN 159 94 (59%) 65 (41%) Fall 1997+
- CSEN 306 51 (17%) 255 (83%)
- ECEN 322 137 (43%) 185 (57%)
- CHEN 239 42 (18%) 197 (82%)
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- MCEN = +52%* retention gain
- CEAE = +36% * retention gain
- ASEN = +31% * retention gain
- CSEN = +23% * retention gain
- ECEN = +18% * retention gain
- OPEN OPTION = +15% * retention gain
- CHEN = +3% retention gain
- All students = +19% * retention gain
- * Significant retention increase at p < .05
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- ITLL Co Directors:
- Jackie Sullivan
- Larry Carlson
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